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Showing posts with the label Characters

Weekly Unit Spotlight: Ramona

A youth who lives with her brother on the streets, she only knows that her parents left them there, and that she tried her best to make Simon another her. However, her younger brother has anemia, which limits the amount of physical activity he can do. She leaves him to his own devices, and is convinced that they have nothing in common anymore. Her personality is like sandpaper at first, mean and stubborn, but she takes a liking to those who are persistent at being kind to her. A YOUTH WHO LIVES WITH HER BROTHER ON THE STREETS, SHE ONLY KNOWS THAT HER PARENTS LEFT THEM THERE, AND THAT SHE TRIED HER BEST TO MAKE SIMON ANOTHER HER. HOWEVER, HER YOUNGER BROTHER HAS ANEMIA, WHICH LIMITS THE AMOUNT OF PHYSICAL ACTIVITY HE CAN DO. SHE LEAVES HIM TO HIS OWN DEVICES, AND IS CONVINCED THAT THEY HAVE NOTHING IN COMMON ANYMORE. HER PERSONALITY IS LIKE SANDPAPER AT FIRST, MEAN AND STUBBORN, BUT SHE TAKES A LIKING TO THOSE WHO ARE PERSISTENT AT BEING KIND TO HER. Ramona is the project's onl...

Weekly Unit Spotlight: Karti

Karti, the silver-haired archer, with a penchant for perfect shots. Her description: A RESERVED ARCHER KNOWN FOR KEEPING GILL COMPANY, SHE SEES HIM AS THE FATHER SHE NEVER HAD, AS HE ADOPTED HER AND TRAINED HER INTO THE ARMY AFTER NOTING HER POTENTIAL. SHE IS DETERMINED TO PROVE HERSELF AS THE GREATEST SHARPSHOOTER IN ALL OF LYROUCHE, AND SHE NEVER STOPS TRYING TO SHOW GILL WHY HE WAS RIGHT ABOUT HER.  Karti is the only archer your team has for a long time. Eventually, Cris is presented as a more unorthodox sharpshooter, and Crystal is recruited as a sniper with fairly usable bases and a very useful personal skill, but until those later chapters, Karti is your only option as an offensive bow user and is a faithful and true-to-her-class archer. The pluses of utilizing her in battle: An outlandishly high skill stat: Karti's skill growth is the most stand-out thing about her, which is quite fitting for an archer. It lies at a lofty 85%, meaning critical hits will become very fa...

Support: Annika and Simon

C Annika: Hey, me and some friends were going to head downtown and see if there was anything we could buy for Taren. She seems a bit stressed out. Simon: And? Annika: Well, I thought that maybe you could come with us? Simon: Why? What benefits would I reap by waltzing around with ditzy young girls and shopping? Annika: If we find the right present, we could really get Taren’s spirits up. Simon: So what? Who cares how she feels? Annika: She’s our friend. Simon: She’s YOUR friend. Not mine. You go buy her a present on your own accord. I have no interest in expending my time for a stranger’s well-being. Annika: Simon, she isn’t a stranger. Simon: I don’t expect you socialites to understand my reasoning for declining your offer, but my decision isn’t changing anytime soon. Annika: Whatever. But I’m not letting you off the hook next time. Simon: Right, like you can tell me to do anything. B Annika: Simon. Simon: … Annika: Simon. Simon: … Annika: Simon! Simon: … Annika: SIMON!! Simon: Eh? An...

Weekly Unit Spotlight: Schall

I'm catching up by posting all of the Unit Spotlights I have done so far. It will be weekly, it has come on Friday every time. Schall, the naive knight, enters the battlefield with the presence of a child, but the skill of a trained mage. His description: ​A NEWLY APPOINTED ROYAL GUARD, HE IS RENOWNED FOR HIS PROWESS IN MAGIC. HE IS KIND TO A FAULT, BUT EXTREMELY NAIVE AND IMMATURE. HIS MOOD ON THE BATTLEFIELD IS ALWAYS SCARED AND UNHAPPY, AS HE IS NOT ADJUSTED TO VIOLENCE, BUT HE HAS ALWAYS DREAMED OF BEING A KNIGHT. HIS PARENTS ARE VERY WEALTHY NOBLES, AND HE WAS RAISED AS A SHELTERED CHILD. HIS ADOPTIVE BROTHER, MICHAEL, IS JEALOUS OF HIS POSITION. Schall is the game's only troubadour. He is also the only character to start with light magic, because troubadours now have access to magic attacks from the get-go, as well as staves, like usual. This may make some prefer him over Annika, but Schall has his own quirks, good and bad, that make him serve a different role tha...

Support: Karti and Gill

C Gill: Karti. Karti: Yes, Sir Gill. Gill: I wanted to reaffirm your willingness to fight. Karti: By what do you mean? Gill: I raised you. I can sense hesitation. Karti: There is no hesitation. Gill: If you want to talk about it- Karti: I do not hesitate. I finish my opponents promptly and with precision. Gill: But- Karti: I will dismiss myself. Gill: Hmm. B Gill: Karti. Karti: Yes, Sir Gill. Gill: I wanted to reaffirm- Karti: I don't want to talk about this. I told you, there is no hesitation. Gill: You are lying to me. You never lie to me. Karti: I am not lying. Gill: Karti, tell me what is bothering you. ​Karti: It is nothing at all. I will be fine after some more time to myself. Gill: But when you keep things to yourself, you boil in it. You never get better by sitting in your frustration. What is going on? Karti: It is nothing. And as your comrade, I'm going to politely request that you cease your persistence. Gill: And as your superior and your- your friend, I'm going...

Support: Taren and Annika

C Annika: I want you to be more careful. Taren: Oh. Where is this coming from? Annika: Taren, I want you to be more careful because I don't think you realize how much you mean to me. Taren: Of course I do, Annika, but you can patch me up if I get too hurt, right? Annika: If that was always the case, then there would be no death on the battlefield. But there is. Taren: Why are you so tense? Annika: Because you don't listen to me! Taren: Annika, calm down- Annika: Don't tell me to calm down! You took a hit and you shrugged it off without getting me to help! Taren: That's what this is about? Annika, if I go to you every time I get a scratch, I'll never get anywhere on the battlefield, I'll be next to you like a forlorn puppy. Annika: It wasn't a scratch, and what's so wrong with being closer to my side? Taren: We'll talk about this later. Right now, I need to- be anywhere else doing anything else. Annika: We'd better talk about this later! B Annika:...

Support: Taren and Tyken

C Tyken: That will never work! Taren: What will never work? You playing with nerd stuff? Tyken: Taren, you wouldn't understand this. Taren: Try me. Tyken: There's this huge lightning storm coming soon, and I want to rout the electricity away from the camp. To do that, I need a tall, metal object, like a rod, but we'd have to somehow stack all the metal in camp to reach high enough, and even then, the lightning could end up striking a nearby tree instead, which could light on fire and fall over and crush one of the tents, maybe even the convoy, and I can't let that happen- Taren: You're stressed. Tyken: What does that have to do with anything? Taren: I never see you stressed. Tyken: That's nice, really fascinating that you would notice my aggravated behavior. Taren: Why don't you just put a piece of metal on top of a tree? Tyken: What? Taren: Does that not work? Tyken: I guess... it could? But what if it doesn't?! Taren: We'll test it. When the storm ...

Unit Spotlight: Tyken

Tyken, the levelheaded one of the triplets, and a talented mage. His character description: ​THE LAST-BORN OF THE TRIPLETS, HE IS VERY COOL AND COLLECTED. HE DISLIKES STUDYING, BUT LOVES TO LEARN. HE IS OFTEN FOUND OBSERVING OR PLAYING WITH THINGS HE FINDS OUTSIDE OF CAMP. HE IS QUICK TO JUDGE, AND TENDS TO PUT WORDS IN OTHER’S MOUTHS. Tyken is one of two mages you get in the story, but Gwenivere is not recruited for a long time, and being of the Est archetype, she is difficult to train, unlike Tyken, who is available from the start. Here are his pros: Relatively good magic: His magic stat for a mage is good, at 65%, not amazing, but definitely usable. He also starts with a base magic stat of 9 at level one, which is pretty nice. Great skill and luck: Tyken has a 60% skill and luck growth, meaning he will hit very often and will give a decent amount of critical hits. Analytic: Tyken's personal skill gives allies within two spaces +15 avoid, and it drops adjacent enemies...