Concept: Terra Cures and the New Troubadour
I have never had enough patience to train healers. There is never enough opportunities for healers to gain experience, because my units don't take significant damage often once they've gained around 10 levels, and when I'm at that point with my other units, it means my healers have probably leveled up three or four times. If I can reclass them, I do it. My Maribelle was a mage and Lissa became a pegasus knight, my Sakura temporarily was a dark mage (she was married to Leo), and Elise was abandoned due to her awful skill stat. In harder games, I pick one healer, and they might be lucky enough to be promotable once I've gotten through about 75% of the game. To remedy this, I wanted there to be healer units that could participate in combat and defend themselves. What came to mind first was the troubadour class, a class which I always hated because they had little to no differences in comparison to clerics outside of being mounted, essentially making clerics an obsolete cla...